[private]oh its been soo soo very long time ago since i wrote about or did any experimental stuff maybe thats the reason why this blog is so kinda , sort sleepy and dead 🙂
anyway yesterday which searching for solution about messy mesh points , i stumbled across some yum scripts for illustrator . Which in turn let me to more experimentation and here is what i drew.
looking at the sketch it seems that there has been some extensive vector working done here but here is the secret
the ingredients in creating the intricate patterns are two illustrator scripts ARC twist and fleurify
i am adding the vector file for you to download here happy scripting everyone!
Click to download
Remember not to reproduce or extract any part of this works for
derivative works without my permission.
I will be uploading more in the series to my Flickr Set 100 sketches. if you are on Flickr don’t forget to add me there
Project :- Self Exploration
Here I am again with another illustrator techniques that saved my life so many times. Why am i screaming to get rid of that meshy messy mesh!? well just recently one of my illustrations Happy sun and moon was requested to be transformed into a wall decal for kids room. My problem arrived when i opened up the original file in my hard drive all colored up using mesh tool with the same technique that i used in coloring . And now converting the design into a flat appearance-less file for process of cutting the decal silhouette was required. Below is the preview of the illustrated objects and decal design if you are wondering 🙂
and the decal design
I want to get rid of mesh color fills messing up my file , yes as much as i love coloring up with mesh in works like this , things might get messy , as mesh refuses to go away from the final file even though i have deleted all the color nodes , the appearence pallete still shows Mesh points! and it just wont show how to delete the mesh points!? Yikes! help!
Select the shape (now just outline of no mesh fills visible but still a mesh shape) go to path > offset path and create a new path just slightly offset this will result in a slightly bigger shape but with no mesh points! Voila i’m a happy girl 🙂 . If anyone has a better way of cleaning that up i or a solution where i can just remove it let me know !